'PUBG' brings fickle weather patterns back to its big maps.
PUBG
had dynamic weather before, but the PUBG team took it out after the game left
Early Access last year. Now, the game's first two maps will again randomly
feature rain, fog and other weather throughout the game. Players can alter
weather settings in custom matches. The PUBG team has also tweaked Erangel a
bit, dropping clusters of houses all over and shifting the river's coastline
for a more "tactical landscape," in the team's parlance. Miramar has
also been made more vehicle-friendly with additional dirt roads and shallower
ridges to make them easier to drive over.
It's
unclear when dynamic weather will come to the game's third map, the smaller
Sanhok, which went live back in June. Among the patch tweaks are a few
performance adjustments and the ability to toggle a maximum frames per second,
so hopefully this will allay the perpetual criticism of bad framerates.
The
penetration system is only applied if a bullet would hit the head, torso or
waist (not legs), and shotguns won't apply the extra damage. The
quality-of-life improvements are pretty varied, with better item stacking
control, weapon attachment management and post on the game's Steam page that
details the patch, known as PC 1.0 Update #19.colorblindness settings. Map
markers are now numbered (to differentiate those of the same color) and players
can add them wherever they're looking by holding the 'Alt' key and
right-clicking.
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